AGM-88 HARM

Site: Open Flight School
Course: F/A-18C Hornet Weapon Training Course (DCS)
Book: AGM-88 HARM
Printed by: Guest user
Date: Tuesday, 7 May 2024, 5:23 AM

1. Description

U.S. Navy Photo by Photographer's Mate 3rd Class Brian Fleske. Public domain], via Wikimedia CommonsThe AGM-88C HARM (High-Speed Anti-Radiation Missle) is an airborne guided missile that searches for and destroys radar transmitters. It is used to combat enemy SAM positions (Surface-to-Air Missle). Depending on the altitude from which it is fired, it can achieve a range of up to 80 nautical miles (see table below).

It is designed to explode near the radar antenna, still in the air, to achieve the highest possible damage from the fragmentation effect.

It can be used in three different modes:

  • Self-Protection (SP)
  • Target of Opportunity (TOO)
  • Pre-Briefed (PB)

The SP mode was the first to be introduced in the early access phase of the F/A-18C. The TOO mode followed as the second and the PB mode has not yet been implemented in DCS at the time of this writing. It will be described later, as soon as it is available in the game.

Tactics

The HARM is a fire-and-forget weapon. This means that after firing it will steer itself into the target and you can turn.

WARNING: The HARM rocket does not distinguish between friend or foe. You must therefore make sure that it is a legitimate target.

In SEAD missions (Suppression of Enemy Air Defenses) you move within the range of the SAM positions. This means that the programming of the countermeasures must be set correctly and you should turn off after firing the HARM to avoid entering the danger zone. One method is to make good use of the terrain to prevent your own detection and then fire the missile at the last moment and turn away.

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The HARM cannot determine whether it is already in range. If the position of the SAM is known, it makes sense to set a waypoint on it. Then you can display the distance and estimate when the HARM should be fired. If the position is not known there are two methods:

  1. Estimate and fire at good luck or better
  2. get switched on by the SAM, select this SAM position and fire the HARM as soon as the first rocket has been fired at you from the SAM position. Then you are safely in range.
    Of course you have to perform a defensive maneuver (Split-S, i.e. downswing, to significantly reduce height and escape) and use countermeasures (chaffs).
  3. .

HOTAS

On the HOTAS the function "RAID/FLIR FOV - Selector" (keyboard I) should be assigned. It is used to switch through the individual targets on the HARM.

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Range

The following table is from the HARM-Tutorial-Video from RedKite:

height (ft) speed (kts IAS) Range (nm)
40,000 380 70
30,000 400 50
20,000 400 35
10,000 400 25
1,000 550 15

As you can clearly see, the range increases significantly with the altitude and speed of your F/A-18C. On the other hand, the higher the altitude, the better the enemy radar can detect you. This increases the danger of being chased by interceptors. And the range of the SAM also increases, so that some YouTuber recommend attacking at medium altitude (approx. 15,000 ft).

Even though you can fire the HARM from any angle to the target (360°), large correction movements will significantly limit the range of the missile!

2. Armament Selection

The HARM can be attached to stations 2, 3, 7 and 8:

Weapon Name / Station SMS SMK 9 8 7 6 5 4 3 2 1
AGM-88C HARM X X X X

AGM-88C HARM select, image from kaltokri, indented

Here you can see the maximum configuration of 4 HARM missiles:

AGM-88C HARM attached, image from kaltokri, in common

3. Self-Protection (SP)

The use of the HARM in SP mode is relatively simple.

During the Advanced Course, the EW page was briefed.  So, you should have good appreciation of identifying EW targets. As such, it is not described here again.
In the game there is a free practice mission without explanatory texts to practice and deepen the steps.
To do this, open MISSION > F/A-18C > Weapon qualification - AGM-88C HARM.
If needed, activate the active pause directly after the start of the mission with LShift + LWin + Pause. This will stop your plane in the air. So you won't get into the range of the SAM sites too soon.  Thus you can study the systems at ease, adjust them and fire the weapons. The positions should all be within the HARM range.

Perform the following steps:

  • Activate weapon main switch MASTER ARM VI-L.
    MASTER ARM, image from kaltokri, indented

  • Main mode set to air/ground MASTER MODE A/G VI-L.
    MASTER MODE A/G, picture from kaltokri, in common

  • On the right DDI select the EW page (Early Warning) from the TAC page to EW-PAGEVI-R
  • By default the HUD is activated on the right side (PB14) (see image). If this is deactivated, the threats will no longer be displayed on the HUD (see below).

EW-PAGE, image from kaltokri, public domain

  • On the left DDI you select the SMS (Stores Mmanagement Ssystem) page SMS-PAGE VI-L.

SMS PAGE, picture from kaltokri, public domain

  • On the SMS page you select HARM via a PB at the top PB HARM VI-L. The HARM settings page opens automatically:

HARM SETTINGS, image from kaltokri, in public

  • You can change the mode on the left side of the screen. RSET resets the selection of the target. This means that the most dangerous target will be selected automatically. Select STEP you switch to the next missile.
  • Check out all radar emitters on the EW page or top 6 on the HUD now.
    HARM HUD, image from kaltokri, public domain = EW-PAGE, image from kaltokri, in the public domain
    The system automatically selects the biggest threat.
    You can recognize the selected threat by a square border. If you want to change the selection press I.
    No range indicator is displayed. So you have to know yourself if the missile can reach the target at your current altitude and speed.
Note that only the 6 most dangerous threats are displayed in the HUD! But the missile will switch through all threats using I.
On the EW DDI page (or EW Independant screen) all threats are displayed. However, there is the DISPLAY switch, which when activated ensures that only the 6 most dangerous threats are displayed on the EW side (see EW page).

  • Fire the rocket with the weapon trigger button RAlt + spacebar or FIRE WEAPON HOTAS-J.

HARM on the way, image by kaltokri, public domain
Direct hit, image from kaltokri, in common

4. Target of Opportunity (TOO)

The Target of Opportunity is similar to the SP mode. However, the target is identified and selected via the HARM missile's seeker head.

In the game there is a free practice mission without explanatory texts to practice and deepen these steps.
To do this, open MISSION > F/A-18C > Weapon qualification - AGM-88C HARM.

Perform the following steps:

  • Activate weapon main switch MASTER ARM VI-L.
    MASTER ARM, image from kaltokri, public domain

  • Main mode set to Air/Ground MASTER MODE A/G VI-L.
    MASTER MODE A/G, picture from kaltokri, public domain

  • On the left DDI, select the SMS (Stores Mmanagement Ssystem) on SMS-PAGE VI-L.
    SMS PAGE, picture from kaltokri, public domain

  • On the SMS page, select HARM via a PB on the top row PB HARM VI-L.
    The HARM page opens automatically.
    HARM SETTINGS, image from kaltokri, public domain

  • Select the TOO mode using PB here PB TOO VI-L.
    The HARM page changes:
    Switch from SP to TOO, image from kaltokri, public domain

  • Activate the left DDI (with the HARM side) via sensor control switch-left RAlt + , SET DDI as SOI VI-L.
    A diamond appears in the upper right corner of the DDI to symbolize that the DDI is the active sensor.
    TOO HARM as  active sensor, Image from kaltokri, public domain

  • Here's an explanation of what can be seen on the HARM TOO page:
    Details of the TOO-page, picture from kaltokri, indention free

  • If you press the PB CLASS button, you can set a filter to display only the one you want.
    Here is an explanation of the CLASS subpage:
    CLASS Subpage, image from kaltokri, public domain
    AbbreviationDescription
    ALL All classes
    FRD Friendly Emitters
    HOS Hostile Emitters
    FN Friendly Ships
    HN Hostile Ships
    F1 Old Friendly Emitters
    F2 Modern Friendly Emitters
    H1 Old Hostile Emitters
    H2 Modern Hostile Emitters
    FAA Friendly Air Defence
    HAA Hostile Air Defence
    FS Friendly Search Radar
    HS Hostile Search Radar
    UKN Unknown Class
    PRI Emitter that has registered our aircraft


  • With the PB SCAN you can display a list of detected threats.
    Here is an explanation of the SCAN subpage:
    In the margin are the same filter buttons as on the CLASS subpage.
    Left of the labels the direction is displayed.
    The dot says the station is in front of you and arrows indicate the direction if the station is not in front of you (see second picture).
    SCAN subpage, image from kaltokri, public domain SCAN subpage with direction, image from kaltokri, public domain



  • As in TOO mode, select the desired destination with the I (the RAID/FLIR FOV selector) SELECT TARGET HOTAS-J.
    The selected emitter is displayed boxed. Both on the HARM page in the DDI and on the HUD.
    Selected target TOO-Page, picture from kaltokri, public domainSelected target HUD, image from kaltokri, in public domain
If the target is not visible in the DDI, steer the aircraft in the direction of the emitter.
  • With the CAGE/UNCAGE button, press C to pass the selected target data to the HARM HAND OFF HOTAS-J.
    In DDI and in HUD, H-OFF appears and in DDI, HARM is displayed in the upper left corner as Ready (RDY).
    Hand-Off TOO-Page, image from kaltokri, in the public domainHand-Off HUD, picture from kaltokri, in the public domain

  • Fire the missile with the weapon release button RAlt + spacebar or FIRE WEAPON HOTAS-J.
    Magnum, image from kaltokri, in the public domain
    Direct hit, image from kaltokri, in the public domain

5. Pre-Briefed (PB)

The pre-briefed mode is not yet implemented in the game at the time this text was created.
As soon as it is available, we will add the description here.